﻿using System;

namespace Valve.VR
{
	// Token: 0x0200056A RID: 1386
	public struct HmdRect2_t
	{
		// Token: 0x0400138B RID: 5003
		public HmdVector2_t vTopLeft;

		// Token: 0x0400138C RID: 5004
		public HmdVector2_t vBottomRight;
	}
}
